Tutorial. How to cheat in games.

You have a new game and some troubles with it. You can cheat it in two ways.

  • The first way to cheat in a game is to search in process memory. Run ArtMoney and the game. Select any parameter and keep it in your mind. Then, go to ArtMoney using Alt-Tab or Ctrl-F12. In the drop box, select the game you want to cheat on. If the game does not appear in the select process, then read the chapter - 'Select the process using Spyware Process Detector'.

    For example, if you want more money, then click "Search" and select "Search: Exact Value". If you know nothing about the value type, then set the type to "All (standard)". For details about this method, read the chapter - 'Search for exact value'

    For example, if you want to find health points, but it is shown as a bar without numbers. Click "Search" and select "Search: Unknown value". If you know nothing about the type of value, then set the type to "Integer (standard)". For details about this method, read the chapter - 'Search for unknown value'

    Failed?! Then continue. Try to select another parameter in the game. For example, money is coded in 'Allods' ('Evil Islands'), but you can easily get some things you can sell for money. Set the 'Swords' parameter to one million. Sell swords and get 10 million! In 'Warcraft 3', the gold is coded, but you can get it easily in a mine!'

  • The second way is to search in the files of the application (select "Object"-> "File(s)" in program options). Most games save savegame files to disk, in most cases these files are named like the save name in the game. Unfortunately or fortunately, the majority of modern games uses compression in savegame files. Searching in such files is useless. The first sign of compression, is a different size of the savegame files (in one place of the game). For example, run the game, save three times with a different amount of money. Run ArtMoney and read the chapter - 'Search in files'
Back    Contents    Forward

Copyright (C) 1996-2015, System SoftLab
Last update of this page: August 27, 2015.