"ArtMoney Table","9","7.29","197DAAB5","85CDC12C","1000","1","1","russian","WarCraft v1.2","ntvdm.exe","10/29/2008","2","5","1","1","512","0","Service Pack 3","Mr.ELF","Krasnodar,Russia","stariyelf@gmail.com","M","Y","N","2","","Unit","","Base","","War Craft: Orcs and Humans Revision 1.2 DOS Если с самого начала Lumber и Gold показывают всё верно, то можно сразу перейти к шагу 2. Шаг 1 Lumber и Gold найти проще всего, так как числа чётко совпадают с тем, что на экране, да и меняются легко. Ищем какое-нибудь из них. Как нашли - делаем автоизменение адресов НА ГРУППУ. При этом то что нужно станет показывать и 'Lifes of Unit under Cursor' Шаг 2 Через Lifes of Unit under Cursor легко узнать точное количество жизней у любого юнита (строения/воина). Ищем таким образом жизни нужного юнита. Обычно с одного отсеивания остаётся 2 адреса - Lifes of Unit under Cursor и собственно нужный адрес. Шаг3 Как нашли нужный адрес с жизнями нужного юнита - делаем автоизменение адресов ДЛЯ Unit Lifes ДЛЯ ГРУППЫ. Настроившись на нужный юнит можно его заменить другим (Unit Type), увеличить жизней до 65535, магии до 255, изменить внешний вид (Unit Body), ускорить процесс постройки (Unit Complete Progress). ВНИМАНИЕ Unit Body - самый нестабильный параметр. Его изменением можно запросто опрокинуть игру. Помимо базовых параметров приведены уже заранее найденные жизни некоторых юнитов. Хотя неизменность их адресов не гарантируется. Некоторые значения: Unit Body 1 - Human Footman 2 - Orc Footman 3 - error 4 - unknown 5 - Human Worker 6 - Orc Worker 7 - error 8 - error 9 - Human Catapult 10 - Orc Catapult 11 - error 12 - error 13 - Human Horse Rider 14 - Orc Horse Rider 17 - Human Archer 18 - Orc Archer Unit Type 0 - Human Footman 1 - Orc Footman 2 - Human Worker 3 - Orc Worker 4 - Human Catapult 5 - Orc Catapult 6 - Human Knight 7 - Orc Knight 8 - Human Archer 9 - Orc Archer 10 - Human Magic Conjurer 11 - Orc Warlock 12 - Human Magic Cleric 13 - Orc Necrolyte 14 - Medivh 15 - Lothar 16 - Wounded 17 - Griselda 18 - Garona 19 - Ogre 20 - Dragon 21 - Spider 22 - Slime 23 - Fire Elemental 24 - Scorpion 25 - Brigand 26 - Skeleton 27 - Skeleton 2 28 - Daemon 29 - Dragon 30 - Dragon 31 - Water Elemental 32 - Human Farm 33 - Orc Farm 34 - Human Barracks 35 - Orc Barracks 36 - Human Curch 37 - Orc Temple 38 - Human Tower 39 - Orc Tower 41 - Orc Town Hall 42 - Orc Mill ","Lumber","02C60060","","2","","ni4","","0","Gold","02C60074","","2","","ni4","","0","Lifes of Unit under Cursor","02C6A2B8","","2","","ni2","","0","Unit Lifes","02FF62CA","","1","","ni2","","0","Unit Magic","02FF62CE","","1","","ni1","","0","Unit Type","02FF62CF","","1","","ni1","","0","Unit Body","02FF62D1","","1","","ni1","","0","Unit Complete Progress","02FF62F4","","1","","ni1","","0","Human. Level 4. Archer Lifes","02FF6382","","","","ni2","","0","Human. Level 4. Footman Lifes","02FF61B6","","","","ni2","","0","Orc. Level1. Grunt Lifes","02FF6326","","","","ni2","","0","Orc. Level1. Town Hall Lifes","02FF6212","","","","ni2","","0","Orc. Level2. Town Hall Lifes","02FF626E","","","","ni2","","0","Orc. Level2. Grunt Lifes","02FF6382","","","","ni2","","0","Orc. Level3. Town Hall Lifes","02FF6212","","","","ni2","","0","Orc. Level3. Grunt Lifes","02FF6326","","","","ni2","","0","Orc. Level3. Grunt2 Lifes","02FF63DE","","","","ni2","","0","Orc. Level4. Raider Lifes","02FF6326","","","","ni2","","0","Orc. Level4. Raider2 Lifes","02FF63DE","","","","ni2","","0","Orc. Level4. Necrolyte Lifes","02FF6496","","","","ni2","","0","Orc. Level4. Griselda (enemy) Lifes","02FF654E","","","","ni2","","0","Orc. Level5. Kennel Lifes","02FF654E","","","","ni2","","0","Orc. Level5. Blacksmith Lifes","02FF65AA","","","","ni2","","0","Orc. Level5. Town Hall Lifes","02FF62CA","","","","ni2","","0","Orc. Level5. Raider1 Lifes","02FF699E","","","","ni2","","0","Orc. Level5. Raider2 Lifes","02FF68E6","","","","ni2","","0","Orc. Level5. Raider3 Lifes","02FF6942","","","","ni2","","0"