Benefits of registration include:
- Extra feature: Exception handling debugger. It based on Exception Handling and can not be detected.
- Extra feature: Hide debugger present. The option contains 7 items: patch PEB and HEAP structures, patch IsDebuggerPresent, NtQueryInformationProcess, DbgUiRemoteBreakin, DbgBreakPoint, NtYieldExecution.
- Extra feature: You can select a folder (or a disk) as object. For example, you can scan a game folder for files that contain your money in the game. You can scan a disk, folder for files that contain your text string or another value.
- Extra feature: Filtering by formula. The most powerful search method! You will find any encoded value!
- Extra feature: Saving and loading a process. You can use it for saving in a game, if the game has no save function. Limitations: You can not restart the process. It works only in one level for big games. This feature does not work in some games.
- Extra feature: Stealth mode. ArtMoney disappears from the process list and from Windows list of operating system. Some games detect ArtMoney when you are trying to cheat. Enable the Stealth mode and the game will not detect it.
- Extra feature: Special option "Use own functions for access to memory". Set it to bypass any protection of memory. ArtMoney will use its own service for access to memory. Use it if ArtMoney can not open a process or read a memory.
- Extra feature: Special option "Attach to the process without OpenProcess". Our unique algorithm to edit process memory without using OpenProcess function (doesn't open the process). The option, together with "Use own functions for access to memory" can bypass any process protection, all existing anticheats. You can attach exception handling debugger to protected process. Please note, if you set "Attach to the process without OpenProcess" then run ArtMoney before opening the game.
- Extra feature: Search for structures. A structure is a composite type. It is composed of variables that can have different types. For example, a structure of hero in a game contains hero attributes - health, experience, level, power, dexterity and accuracy. The user can generate a structure automatically from the opened table or can create it manually. The structure can contain skipped bytes between variables (ArtMoney can skip unknown attributes in the structure). Search for structures is an easy way to defeat DMA (if you have found some valid addresses and now they are not valid). You can find your structure easily without filtration and then use the "Auto apply the offset" command.
- Extra feature: Scanner for Pointer-to-Pointer structure up to 6 level (Maximum 3 level for SE edition).
- All nag screens will be removed.
- Full technical support via email. Notification of all updates via email.
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Last update of this page: July 7, 2021.