Type | Range | Comment |
Integer 1 byte | 0 .. 255 | Usually health, lives, number of stuffes |
Integer 2 bytes | 0 .. 65535 | Usually money, number of stuffes, resources |
Integer 3 bytes | 0 .. 16777215 | Use this type for ePSXe, ZSNES and ROCKNES emulators |
Integer 4 bytes | 0 .. 4294967295 | Usually money,experience |
Integer 8 bytes | 0 .. 18446744073709551616 | Usually money, if more then 4 billion |
Float 4 bytes | 1.5e-45 .. 3.4e+38 | Some games use it. Microsoft likes to use it too. |
Float 6 bytes | 2.9e-39 .. 1.7e+38 | Only for DOS games that were created in Turbo Pascal |
Float 8 bytes | 5.0e-324 .. 1.7e+308 | Macromedia Flash games |
Float 10 bytes | 3.4e-4951 .. 1.1e+4932 | Only for mathematical programs |